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Intermediate Wakeboard Trick Descriptions

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Lipslide

Description: Rider slides sideways on the crest of wake (1 sec. min.)

Category: Intermediate
Point Value: 100

Tip on performing this trick: The Lipslide looks really cool and isn't really hard to do. If you can do tricks like a Sideslide or a Surface 180 you should be able to do this one. Position yourself on or very near the crest of the wake. Do a Sideslide while the board cuts the very top of the wake. Doing this forward and backward is good practice and also a good trick to learn balance.

Off the wake 180

Description: Rider uses boat wake (no air) to change direction

Category: Intermediate
Point Value: 150

Tip on performing this trick: This trick reminds us a lot like surfing (of course the wave is a LOT smaller). Ride up the wake, at the very top do your 180 and ride revert back down. This trick can be seen as a combination of Surf the Wake, Surface 180, and a Lipslide.

Reverse Sideslide (touch water)

Description: Sideslide w/ back towards boat, hand touching water

Category: Intermediate
Point Value: 150

Tip on performing this trick: We know you've seen one of these before- usually done through a bunch of lilly pads?? Spraying leaves and water all over the place?? Makes great video footage! So the Reverse Sideslide is basically the opposite of a regular Sideslide- but instead you will be digging in your toes and trying not to catch your heelside edge. It works better if you keep you head up looking back and not down at the water. By choice or by reaction, try reaching down and touch the water. What do you call a Reverse Face Plant - a HeadSlam?? or how about a NumbSkull!!

Air 180 (1 wake)

Description: Rider uses wake to get into air and then changes direction

Category: Intermediate
Point Value: 200

Tip on performing this trick: Approach the wake at a comfortable speed. Generate some pop to you can level out in the air and make your 180 turn. Make sure you are in the air when you turn otherwise the landing is more difficult and will feel off-balance.

Backside Air (2 wakes)

Description: Heelside air, rider uses wake and must clear both wakes

Category: Intermediate
Point Value: 200

Tip on performing this trick: Getting air enough to cross both wakes and then some has a lot to do with your edging all the way through the wake... right as you approach the crest of the wake, most people ease up the pull and flatten out- not good. By easing up, you take away most of that tension the rope has built up and significantly lessens that force that pops you into the air. Keep in mind, your maximum speed should be at the TOP of the wake- not as you first make the cut or anytime during the cut. Best approach is to make a gradual turn into your carve, dig that edge in as you build up speed toward the wake, spring with your legs when you reach the wake and hold on until you're in the air.

Bunny Hop 180

Description: Change direction outside wake by hopping into the air

Category: Intermediate
Point Value: 200

Tip on performing this trick: Similar to other Bunny Hop maneuvers, it is important load the line with a little resistence from the handle and a downward push on the tail of the board. When you get enough air to free the rear fin, rotate around to a revert position and transition your weight very similar to a Surface 180.

Half Cab (1 wake)

Description: Rider uses wake to get into air and then changes direction

Category: Intermediate
Point Value: 200

Tip on performing this trick: Starting from the fakie position (switchstance), the rider uses the wake to get into air and then changes direction.

Layback

Description: Rider lays back onto water, back touching water required (1 sec. min.)

Category: Intermediate
Point Value: 200

Tip on performing this trick: Gene Kornacki describes this as: "The best way to do a Layback is to edge out strong into the flats, slowly bend backwards and allow your board to come out of the water. Once you feel you're beginning to sink or you begin to lose speed, simply catch the edge of your board and pull yourself up with the handle. Don't pull too hard to get up you could end up with a head full of water and peeled back eyelids.

This trick is a great stepping stone for those of us who want to master the Tumble Turn. I keep trying to stay down longer and get my board higher out of the water."

Frontside Air (2 wakes)

Description: Toeside air, rider uses wake and must clear both wakes

Category: Intermediate
Point Value: 250

Tip on performing this trick: Just like the Backside Air over 2 wakes, it is very important to edge all the way through the wake... right as you approach the crest of the wake, most people ease up the pull and flatten out- not good. By easing up, you take away most of that tension the rope has built up and significantly lessens that force that pops you into the air. Keep in mind, your maximum speed should be at the TOP of the wake- not as you first make the cut or anytime during the cut. Best approach is to make a gradual turn into your carve, dig that edge in as you build up speed toward the wake, spring with your legs when you reach the wake and hold on until you're in the air.

Off the wake 360

Description: Rider uses wake (no air) to rotate board 360 degrees

Category: Intermediate
Point Value: 250

Tip on performing this trick: This trick can be one in progression from the Off-the-Wake 180. Ride up the wake, at the very top do a 360 without leaving the surface of the water and ride back down.

Ole

Description: Board rotates 360 degrees on the surface of the water with a handle rotation over the head

Category: Intermediate
Point Value: 250

Tip on performing this trick: This is just like a Surface 360 with some added style! It works like this- instead of doing a behind-the-back handle pass through your 360 rotation, keep the handle in your trailing hand and hold it over your head as you rotate the trick. It's best to do this after cutting outside the wake about 10 feet. Remember, the handle never leaves your hand as the rope goes right over you making for a stylin' move. OLE!

Backside Air w/ grab (2 wakes)

Description: Heelside air with any grab on board, either hand

Category: Intermediate
Point Value: 300

Tip on performing this trick: Here's a trick to get you comfortable grabbing the board. Just go for big air and grab the board in whatever way you feel coomfortable with. Key thing- bring the board to you not you down to the board!

Frontside Air w/ grab (2 wakes)

Description: Toeside air with any grab on board, either hand

Category: Intermediate
Point Value: 350

Tip on performing this trick: Approach the wake in the frontside position (toeside) with enough speed and lift for enought time to make a decent grab across both wakes. The secret here is to pull the BOARD up closer to you instead of YOU reaching down for it.

Tailbone

Description: Straighten (bone) out back leg

Category: Intermediate
Point Value: 350

Tip on performing this trick: This is a skateboard trick that looks great on a wakeboard- Just go for some big air and poke out your back leg.

Backscratcher

Description: Riders gets air and outs board 90 degrees to water behind rider

Category: Intermediate
Point Value: 400

Tip on performing this trick: This one is very much like a Fashion Air- As you jump the wake, all you need to do is bend your knees to a 90 degree angle so the board reaches back toward your rear.

Nosebone

Description: Straighten (bone) out front leg

Category: Intermediate
Point Value: 400

Tip on performing this trick: Another trick from the skateboarders list- similar to the Tailbone, get some air and do a poke with your front leg.

360 Heli (1 wake)

Description: Rider uses wake to get into air and rotate board 360 degrees

Category: Intermediate
Point Value: 450

Tip on performing this trick: A 1 wake 360 Heli is like every other heli - keep you position vertical, lead with you head and let the rest of your body follow.

Air 180 (2 wakes)

Description: Rider uses wake to get air and change directions, clearing 2 wakes

Category: Intermediate
Point Value: 450

Tip on performing this trick: An Air 180 initailly seems easier to do frontside than it is backside. Starting this trick from the toeside approach allows you rotate open towards the boat and land facing that same direction. With a heelside approach, your rotation isn't too diffcult but the landing is almost with your back to the boat. So on this side, focus on keeping the rope near your hip and bend your knees to maintain the direction of the board.

Bunny Hop Heli

Description: Outside of wake, rider must hop and twist 360 degrees

Category: Intermediate
Point Value: 450

Tip on performing this trick: This one is a little tricky only because you're not using the wake for lift. To do a Bunny Hop 360, it is important load the line with a little resistence from the handle with a push on the tail of the board. Once you release to start the rotation keep you position vertical, lead with you head and let the rest of your body follow.

Fashion Air

Description: Backscratcher with any hand held high and back

Category: Intermediate
Point Value: 450

Tip on performing this trick: Very similar to a Backscratcher, the Fashion Air is the same 90 degree knee-bend getting the board closer to your rear. What makes it different is that you must also swing your arm up and out behind you too- some riders placing their hand behind their head and tilting it back like a pose to add a bit of style might have given the Fashion Air it's name.

Method

Description: Backscratcher with heelside grab

Category: Intermediate
Point Value: 450

Tip on performing this trick: As mentioned with the Backscratcher, bend your knees to a 90 degree angle so the board reaches back toward your rear. Now with your leading hand, reach back and grab the top-middle part of the board.

Nosebone w/ tail grab

Description: Nosebone and grab tail of board

Category: Intermediate
Point Value: 450

Tip on performing this trick: If you can do a regular Nosebone, it shouldn't be hard at all to add a tail grab. When you bone out your front leg, bring your back leg closer to your bottom by bending that knee. This will allow you to very easily reach down and grab the tail.

Twist

Description: Board rotates 90 degrees and back

Category: Intermediate
Point Value: 450

Tip on performing this trick: Think of this as a half-180 rotation - or better yet, like stalling an Air 180... Something like this- go off the wake, start your 180, hesitate like you changed your mind in mid-air, and bring the board back down as if you didn't complete a full 180- there you have it, the Twist!

Nuclear

Description: rear hand heelside grab, bone out back leg

Category: Intermediate
Point Value: 475

Tip on performing this trick: The Nuclear (and others in its class) are slightly more difficult grabs. These require a fair amount of air and good balance mainly because these tricks force you to grab the board in ways that seem awkward and difficult at first.

Palmer

Description: Front hand heelside grab with twist

Category: Intermediate
Point Value: 475

Tip on performing this trick: The Palmer (and others in its class) are slightly more difficult grabs. These require a fair amount of air and good balance mainly because these tricks force you to grab the board in ways that seem awkward and difficult at first.

Stiffy

Description: Bone out both legs in front of rider

Category: Intermediate
Point Value: 475

Tip on performing this trick: The Stiffy is pretty much the opposite of a Backscratcher. As you go off the wake, straighten out your legs and bring the board completely forward. It's almost like you are showing the bottom of the board to everyone in the boat.

Grab 180

Description: Rider gets into air, grabs, and lands opposite direction from take off

Category: Intermediate
Point Value: 500

Tip on performing this trick: Even if you can do regular 180's and grabs consistently, combining these two can often be tricky. Just remember NOT to bend down and reach for the board, but instead pull the board up to you make the grab. Experiment around a bit to get comfortable grabing any part of the board with either hand. As you get better, you can try the more complicated combinations.

Half Cab (2 wakes)

Description: Air 180, back to front, clearing 2 wakes

Category: Intermediate
Point Value: 500

Tip on performing this trick: Air 180, back to front, clearing 2 wakes - just like the 1 wake Half Cab, the rider starts from the fakie position (switchstance) and changes direction in mid air.

Roast Beef

Description: Rear hand heelside grab, between feet through the legs

Category: Intermediate
Point Value: 500

Tip on performing this trick: This one shouldn't be a hard one to learn. If you're getting good air and landing pretty consistently, the Roast Beef is a great trick to start progressing into board grabs. As you jump the wake, bring your knees to you chest, reach through your legs with your trailing hand and grab the middle of the board.

360 Heli Wrap (2 wakes)

Description: Rider must use wake to get air, rotate 360 degrees (clear 2 wakes)

Category: Intermediate
Point Value: 600

Tip on performing this trick: Again with a 2 wake 360 Heli, keep you position vertical, lead with you head and let the rest of your body follow.

Switchstance 360 Heli (2 wakes)

Description: Starting from the fakie position, the rider must use the wake to get air, rotate 360 degrees (clear 2 wakes)

Category: Intermediate
Point Value: 600

Tip on performing this trick: Very much like a regular 360 Heli (2 wakes), keep you position vertical, lead with you head and let the rest of your body follow. The only difference here is that you need to start in the fakie position like you would for a Half Cab.

Backside 360 Heli Hand Pass (2 wakes)

Description: Heelside approach, rider must use wake to get air, rotate 360 degrees, passing the handle behind the back from one hand to the other (clear 2 wakes)

Category: Intermediate
Point Value: 750

Tip on performing this trick: Send us your techniques for this trick at GoBig@WakeWorld.com

Frontside 360 Heli Hand Pass (2 wakes)

Description: Toeside approach, rider must use wake to get air, rotate 360 degrees, passing the handle behind the back from one hand to the other (clear 2 wakes)

Category: Intermediate
Point Value: 750

Tip on performing this trick: Send us your techniques for this trick at GoBig@WakeWorld.com

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